The latest flavour of our Autorig plugin – v2.0 – is now included as standard with messiah. Here’s some videos on how it all works!
Month: March 2011
Trail
Here’s a little function that will allow you to have an object ‘trail’ after the target object. Essentially following it’s world motion path, but with a time delay.
KeyFaderBranch
This plugin for messiah will perform the KeyFader expression on a hierarchy extending from the selected root object.
CharacterSwitcherOffer
This is a little script we made for messiah:studio to help out with scenes with multiple characters that can slow down the interface a little.
Import weights
Import weights will import weightmap data to Messiah:Studio from an ascii file.
Geometry Smoother
This is a little plugin that performs a smoothing operation on your mesh without adding geometry.
CreateBetterKey
This plugin can be run from scripts, the command line or an armature to create a key with more control over what type of key it should be.
How to apply motion capture to your characters in messiah – FREE!
This is a free tutorial for messiah showing you the basics of how to apply bvh motion capture to your characters quickly in messiah (about 7 minutes).
Mimicking Pixar’s Ratatouille as a way of learning Messiah’s rendering engine – FREE!
This free tutorial takes the starting point of working to mimic the rendering style on Pixar’s Ratatouille as a goal driven, project based learning approach to messiah’s rendering engine.
How to rig a bendy limb in Messiah:Studio
This tutorial takes you through setting up a bendy limb using flexmotion in messiah.